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Post by Sanora Bluebird on Mar 26, 2010 13:25:27 GMT -5
Alchemy- Not for doing potions, changing an article's origin and for creating new things. Herbalism - For gathering plants, growing them and making potions. Science - For speeding technology up, doing some researches and inventing things. Mind Mastery - For using mind power. Militancy - For creating techniques and moves. Blacksmith - For making armors and weapons. Tailor - For making clothes. Hunting - For hunting and researching animals. Mining - For gathering precious mines and stones. Jewelry - For using stones to make expensive accessories. Path-Finding - For making maps and exploring lands. Cooking - For cookery. Black Wizardry - For disease and curse spells. White Wizardry - For curing and medical spells. Elemental Wizardry - For spells which contains controlling basic four elements. Musician - For creating insturments and playing them. Artist - For creating masterpieces about any kind of visual arts. Archery - For using bows. Enchantry - For using jewelries to enchant them to weapons or any object.
Each time your respectability, reaches 100, you can choose one more interest.
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